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Struggling with design work, sketching, or managing academic pressure? Whether you're a student balancing deadlines with creativity or an educator seeking clarity in your teaching approach, this blog offers focused, practical support in Design & Technology — from visual communication to process thinking and digital fabrication. Since 2007, Design Journal SOS has helped readers overcome real classroom challenges with grounded strategies and insight. 💬 Have a topic you're curious about? Or found something here that helped you? I welcome your questions and reflections — they keep this space alive and evolving. 🔗 Follow for updates: Facebook /designjournalsos (Copyright © 2007–2025 Daniel Lim)

02 January 2022

Cheat Sheet for Identifying Design Need | Situation | Opportunity

This is a Cheat Sheet (pun intended) for Identifying Design Need. But in no way cheating is happening at all.

This list of posts contains some of my thoughts and flow when it comes to facilitating identification of Design Needs for the Design & Technology Coursework (Singapore GCE Syllabus). 

Note: The original post with a comprehensive "Cheat List" has gone missing and I don't know why. If you have ever downloaded a copy and it is with you, please email me the attachment. Thanks very much.

The next best thing I can do is to compile the following taken from this same blog that should serve a similar purpose for 'Identifying Design Need'. Point 3 is the most interesting.

1) Finding Design Opportunities with On-Location Activities 
2) Using Activity Mapping
3) Reverse Design Needs & Opportunities
4) Blunders with Identified Problems

WARNING
1) This is too good to be true. 
2) This is a draft. 
3) Use with discretion or with your teacher's permission.


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