Design & Technology made teachable — practical strategies, visual thinking, and digital fabrication for modern D&T classrooms. Grounded in two decades of experience across mainstream, ASD, and international schools.
Drawing 2D Geometric & Organic Shapes; They are just about as fundamental as drawings can get.
What’s the difference between the two? And how do we make the best out of practices?
In the video I’ll explain to you how you can draw various 2D shapes. With lots of just-in-time tips to help you supercharge your progress. I’ll also be explain why I chose to do certain things or draw in a certain way.
Feel free to “Paused” in between shapes to practice on your own, or create your own variations. You will also find tips on how to create a variety of shapes on your own.
We end with the finale by interpreting the ‘mess’ from the practices and create cool & fun shapes.
Watch and learn with me about sketching “2D Geometric & Organic Shapes”
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If you have problems drawing / sketching or copying something you like and never seem to get its proportions right, you’ve come to the right place.
The ability to copy shapes of a reference effectively is a skill everybody can learn.
Three Painless Ways to Copy an Image or Photo Reference
You can of course use your own trial and error approach. With some luck you may end up something decent. If that is what you want, this tutorial is not for your.
“I cannot draw”. Really? Not even a square? A triangle? A rectangle? A circle or an oval? If you can draw these, you can draw practically almost anything.
Everybody can sketch and draw. You cannot, because you have not yet learn how.
In this video tutorial I show you three easy ways you can learn immediately and start copying something. You will not believe suddenly you can actually sketch or draw. All you need to have is someone who will give you some tips and secrets of the trade. And this is what I am doing here.
Watch the video. Follow the steps and practice once on your own. You may cry out loud, “Why didn’t anybody tell me about these before.” Well, now you can.
You will learn about
1) The Geometric Shape Method
2) The Grid Method, and
3) The Negative Space Method
Extra comments:
The Geometric Shape Method is most useful in the Design & Technology Coursework Journaling context. Very versatile and quick approach that does not limit you to only copying a reference, it enables you to also be able to produce new sketches very quickly.
The Grid Method is good for transferring a final Developed 2D profile on a work piece. You see, after development with all proportions and dimensions confirmed, you want to plot an exact copy of the profile on the work piece. The Grid Method does that perfectly. You may also use the Grid Method to quickly transfer a profile to the next for refinement or development.
The Negative Space Method is practically unheard of in the Design & Technology world because it is more ART related method. This method is perfect both for outdoor sketching and for copying an image quickly without loosing too much control over accuracies.
The Negative Space Method allows the sketcher or artist to quickly block out external spaces outside the focus area. To quickly establish the proportions and shapes of the focus, without actually drawing them. The Negative Spaces almost instantly create the profile within. Details can then be added after that.
But there is nothing that stops you from using the Negative Space Method in the context of D&T. You need to have a good repertoire of skills. Then you will know when to employ which.
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In this post I will show you how you can practice and draw basic 2D Geometric and Organic Shapes. Drawing in 2-dimension is important as it helps you sketch an idea quickly without needing to go into 3D forms (yet). An orthographic projection is an example of 3 times of 2D views of the same object.
2D geometric shapes are shapes you can put an established geometrical name to it like a ‘square’ or a ‘triangle’.
2D organic shapes are simply a combination of 2 or more 2D geometric shapes, to make something no longer just a ‘square’ or a ‘triangle’.
Geometric shapes are not limited to a square, a triangle and an octagon. After you watched the video, go ahead practice and draw more variety of shapes on your own. Draw different size and proportions. Draw lots of them.
IMPORTANT NOTE: At this stage it is good to begin anything with a (lightly sketched) basic block. Of which you can use it to transform into other shapes of your choice. Make use of markers and guides to help you start and end a slope / curve, etc.
How you arrange those geometric shapes matters. You may end up something very random. Just having fun creating different shapes. Or you can skilfully plan those shapes to make up an image that you wish to draw, e.g. a bird, a chair or anything in 2-dimensions.
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THREE SUPERCHARGE ways to copy an image for SHAPE BORROWING
Some general comments on each of them and how useful they are for various applications like for copying and for creating new sketches. Some are best for D&T and some are for ART. But all of them are interchangeable to be best of your advantage if you know how to do everyone of them well.
3. the Negative Space Method (NSM) 1. The gsm is most versatile for dt. 2. The gm is not so good for new sketches, otherwise the second most versatile for dt. 3. The negative space is one of the quickest way to copy. But not for creating new sketches. Best for copying artistic organic references, not entirely useful for dt application.
Examples of Shape Borrowing using the Geometric Shape Method:
Example of using Negative Space:
A video of the process on how the Negative Space method can be used for copy an image.
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