Need Help?

Struggling with design work, sketching, or managing academic pressure? Whether you're a student balancing deadlines with creativity or an educator seeking clarity in your teaching approach, this blog offers focused, practical support in Design & Technology — from visual communication to process thinking and digital fabrication. Since 2007, Design Journal SOS has helped readers overcome real classroom challenges with grounded strategies and insight. 💬 Have a topic you're curious about? Or found something here that helped you? I welcome your questions and reflections — they keep this space alive and evolving. 🔗 Follow for updates: Facebook /designjournalsos (Copyright © 2007–2025 Daniel Lim)
Showing posts with label Questioning. Show all posts
Showing posts with label Questioning. Show all posts

23 February 2022

Idea Generation: How to begin? Shape Borrow? Inspiration? Research? SCAMPER? What Questions?

Practical tips and insights on how to Generate Ideas starting with Shape Borrowing - Just the way how Mr Daniel would do it.

This example is a student’s work and he was clearly stuck. I took his paper and did a photocopy and attempted a re-work. To show you how mrdanielsos would have done it differently. And effectively.

How go go from STUCK’        to              ‘FREE FLOW

Student wants to design and make something that can wipe a table dry instantly. I did not know why he chose a snail toy for a start. Obviously because of this choice, he did not know what to do next. 

I can fully understand because the paper seemed blank. Lacking in clarity. etc. In this video, I will show you from start to finish how I would get out of this predicament of getting stuck with this seemingly impossible starter with a snail toy for a product to dry a table. 

What you’ll see and learn from this video is done LIVE on the spot without pre-preparation or plans. I am approaching this as if I am actually trying to ideate on the spot.

In this video you will learn how to set your ideation page clearly. What you need to state in advance. What you need to know. How to make use of your Design Specifications and Product Research to your advantage. The SCAMPER technique will also be explained and I’ve used ‘Combine’ and ‘Eliminate’ in this video. I also spoke briefly about ergonomics and anthropometric and how they will include the size and form of the design. You will also learn what you can do after you have drawn a solution (or an idea). What to do next? What questions to ask? How to ask questions? etc.

If you like the video and my contents, please Subscribe, LIKE and Share. 

Let me know in the comments what else you like to learn and watch.

FOLLOW and LIKE on Facebook to get updates as soon as a new post is up: https://www.facebook.com/designjournalsos

Support my work? Buy me a Coffee? https://www.buymeacoffee.com/mrdanielsos

02 January 2022

Situation and Problem and the differences, and how to identify the best NEED to solve

Welcome to another new year of coursework in 2021. In this post we will look at what a situation and a problem is. And end with three simple questions you can ask yourself, so you may know if you have identified a design need that you can solve.  

A Situation:

A Situation is set of events that are happening (e.g. someone sweeping the floor in a windy condition), and the conditions (e.g. peacefulness, frustration, chaos, anxiety, etc.) that exist at a particular time and place, in which one finds oneself. Something is happening. What is it? Who is involved? What’s the atmosphere like?

Situations happen everywhere, all the time. A Situation is just... a Situation. Something involving someone took place. There is no good or bad Situation. Just Situation. When and how does a Situation become a Problem?

A Problem:

When one have yet to know how to handle a Situation, the situation becomes a Problem. When we have a Problem, unpleasantness / uncertainty is a natural consequence of that. People get anxious, irritated, or frustrated. 

It is very IMPORTANT to establish which is the real Problem? The Situation or the Person or the Product he is using (or should not be using), etc.? If you cannot get the Problem right, you aren’t solving any anything even with the best Solution

You can use the 5 Whys to help you get to the root cause of a problem.

When a root cause is found, we have an identified the NEED - the Solution to the Problem for the Situation.

A Need:

(Verb): refers to when someone requires something because it is essential or very important rather than just desirable, 

(Noun): a circumstance (in the Situation) in which something (e.g. a Solution to the Problem) is necessary.

THREE Questions you use to figure out if you have the BEST Design Project

Before you sprint all out with mindmaps after mindmaps with your newly found Theme you need to understand that there are so many unlimited situations you can identify. 

So where do I begin? How do I manage my work to be concise, precise and down-to-earth? 

You can answer the following THREE questions below to help you decide what is best:

1) Is the situation where I spend most of my time in? / Am I familiar with the situation?

    If no, consider choosing another situation. 
    If yes, move on to question 2.

2) Will I be able to realistically and conveniently test & evaluate my model(s), mock-up(s) or prototype? 
 
    If  no, consider choosing another situation. 
    If yes, move on to question 3.

3) Will I be able to gather researched information conveniently, truthfully and readily?

    If  no, consider choosing another situation. 
    If yes, go ahead. Or you can choose another one or two for consideration and comparison, and  
    finally find the best project for the best bang for your time.

If you do not choose a situation from which you spend most of your time in, or often enough, what chance do you have to be familiar with the situation? The exception is that you must be very good with your research to study an unfamiliar but equally promising situation and its concerns very well. Otherwise stick to what is closest to you according to your experience.

If you chose a situation where it will be very challenging for you to gather sufficient data, e.g. very difficult to get an appointment to observe / interview / talk to your target user(s), the place is too far or out-of-bounds or very limited accessibility, etc, again what is your chance of knowing your situation well enough to solve a problem?

Finally, if are not competent to complete the project within the deadline then you are not being realistic and not ready to take on the identified need - regardless if it is a good or bad one. You need to know your strengths and weaknesses. The graduation year is not a time for your to learn how to do things for most of the time. You ought to be applying what you have learnt and practiced instead.

Start well, maintain your momentum and end your coursework well.

All the best. mrdanielsos

11 March 2011

An Alternative way to arrive at your Design Opportunities through Research



Research can be tough and confusing at times. But if you know how to ask the right questions, then research is not so tough after all and in fact very straight forward.

You can read more about research in my previous posts.

But here you will be guided with some research questioning techniques that will be helpful when you research on 1) a situation you have identified, and 2) existing products.

These questions should lead you to a better understanding of 1) your identified situation and the people involved, 2) the existing products, and 3) what you can propose to do next.