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Struggling with design work, sketching, or managing academic pressure? Whether you're a student balancing deadlines with creativity or an educator seeking clarity in your teaching approach, this blog offers focused, practical support in Design & Technology — from visual communication to process thinking and digital fabrication. Since 2007, Design Journal SOS has helped readers overcome real classroom challenges with grounded strategies and insight. 💬 Have a topic you're curious about? Or found something here that helped you? I welcome your questions and reflections — they keep this space alive and evolving. 🔗 Follow for updates: Facebook /designjournalsos (Copyright © 2007–2025 Daniel Lim)
Showing posts with label mindmapping. Show all posts
Showing posts with label mindmapping. Show all posts

04 March 2022

MindMap - How to use the Mindmap Strategy to Kick Start a Design Theme Effectively

How to do a mindmap

How do I start? How do I end? Should I know the purpose and objective of creating a

I’ll share with you why you should, and much more in this video.

In this video I describe what is the quickest, most effective way to construct a mindmap beginning from a design theme, that will end up with some good genuine practical Design Opportunities.

Let me know in the comments what else you like to learn and watch.

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Ideas Generation and Three Broad Areas you MUST note

Why the three broad points to note for Ideas Generation is important in this series of “Design and Coursework Chat’

“What are you doing?” “Why are you doing this now?” “You meant this for a kid 5 year old? You kidding me?” What is going on in this page? “Why is this so tiny? etc. When someone looks at your work and if these are often the questions asked, then this video may really be for you.

The Ideas Generating portion of the coursework is one of the most important part of the coursework. This is where your idea / solution begins; actually this began way before this; the moment you drafted the Design Brief

However the Ideas Generation part enables you to document and illustrate the solution(s) visually, communicating the intentions of a solution in the form of graphics and illustrations. 

The idea(s) can be further manipulated and evaluate via a series of modeling, and working iteratively simultaneously on paper.

Today’s chat I listed THREE board areas everybody ought to note:

1) Adding in a “Sub-Title” (i.e. the Design Specification) to your Title (‘Ideas Generation’),

2) Noting without fail the “User and the Environment” every moment of the ideation (and development) attempt, and

3) Including the “User and Hands/Body Parts” in your solutions.

These notes if applied, may make a big difference to the way you present your work. Making them accurate and focus, comprehensible without/minimal external questioning and clarification to find out what is going on, and helps you with sizes, proportions, materials and jointing methods, as early as at the Ideas Generation phase.

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Let me know in the comments what else you like to learn and watch.

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27 January 2022

The Ultimate ART of Mindmapping Guide

Find yours “Ultimate ART of Mindmapping”. Click HERE
  • Struggling with mind mapping?
  • Don’t know what to include?
  • Don’t know how to continue?
  • Don’t know when to end?
  • Don’t know what to do?


Sample PDF snippets

What you will get:
Why struggle? Why spend countless hours on this? Be guided step by step on how you can make use of a mindmap efficiently to
  • identify locations
  • identify items/objects/products
  • identify design needs & opportunities
  • identify potential solutions
(Worked example options available too).

Let me know in the comments what else you like to learn and watch.

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Support my work? Buy me a Coffee? https://www.buymeacoffee.com/mrdanielsos