It is always a challenge for students to copy a real world object especially if these images come in the form of a photograph of a product. Or they might have taken a photograph of an object. The real world is always presented in its natural three-point perspective.
To reproduce these references onto paper, students often tries too hard to copy the real thing in its entirety realistically. This is not necessary. And it takes up too much time.
It will be good enough to be able to capture it’s essence, it’s general shape and form. Only later to study it’s function and features. From the simplified version and perspective.
In this case, we attempt to represent the real thing in simple 3D Isometric blocks. You don’t need to include the minor curvatures and texture and patterns on the real thing.
Omitting these details do not affect the quality of your explorations on their functionality.
Watch the video to find out how you can do this. You may wish to follow the video and practice it on your own. Pause anywhere you wish along the video as you follow through the steps.
In this video I show you the steps of getting this done with an example of a bar stool chair:
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